Web3 Gaming
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August 14, 2025

Mobile Gaming Rules - And What It Means for Web3

Let's explore the success of mobile gaming

In the last decade, mobile gaming has shifted from a sidecar to the gaming industry into its most powerful engine. Today, it’s no longer a question of whether mobile is “important”. Mobile today is the dominant force, driving more than half of global gaming revenue. For Web3 game developers, this dominance is more than just an interesting statistic. It’s the clear sign of mass adoption, and it’s where the next wave of blockchain-powered entertainment will be won.

The State of Gaming in 2025

According to recent Newzoo and Statista data, the global gaming market generated an estimated $184 billion in revenue in 2024, with mobile gaming accounting for around 50–52% of that total. That’s over $90 billion coming directly from games played on smartphones and tablets compared to similar numbers coming from entirety of console and PC earnings. And unlike traditional gaming hardware cycles, mobile gaming is powered by the devices we already carry, update every few years, and that are capable of delivering increasingly rich entertainment experiences.

The best part is that this growth isn’t slowing. Analysts project the mobile gaming market to reach $125+ billion by 2028, fueled by:

  • Global smartphone penetration - over 6.9 billion users worldwide.
  • Low entry barriers - no dedicated hardware purchases.
  • Faster internet adoption - 5G bringing high-speed, low-latency play.
  • Social integration - built-in messaging, streaming, and community features.

If gaming is the biggest entertainment industry in the world, mobile gaming is its beating heart - whether you like it or not.

Why Mobile Dominance Matters for Web3

For blockchain-based games, adoption has always been the challenge. Web3 gaming has seen flashes of hype, from the play-to-earn boom in 2021 to the NFT collectibles frenzy, but it has always struggled to sustain user bases. 

Major reason? 

Most Web3 titles have focused on desktop-first or app store-heavy deployment, creating friction before the first match is even played.

Mobile-focused apps change that - and more specifically, it is the mobile-first distribution that can sidestep many of the historical barriers to Web3 adoption:

  • No need to install heavy desktop clients.
  • No long onboarding flows to set up wallets before playing.
  • No dependency on niche app stores or permissions from gatekeepers.

It’s about meeting players where they already are - in their pockets, on their lunch breaks, or during a commute.

The App Store Problem And the Superapp Solution

While mobile platform offers literally unmatched reach potential, traditional app store ecosystems come with their own set of roadblocks for Web3:

  • Inconsistent or restrictive policies on NFTs and tokens.
  • Revenue cuts of 15–30% from in-app purchases.
  • Long approval times and unpredictable compliance rules.

This is where superapps, messengers, and wallet-native game distribution become game changers. Platforms like Telegram, Line, WeChat, and Coinbase Wallet bypass traditional stores, offering:

  • Instant access to millions of users.
  • Native payment integrations.
  • Direct viral sharing within social networks.

China’s WeChat mini-games ecosystem is the perfect case study - in 2023, WeChat reported over 1.1 billion (!) players engaging with mini-games directly in chat. No app downloads, no friction. Just instant gameplay. That’s it.

Mobile-First, Frictionless, Play2Win

Elympics was built for a mobile-first world from day one. Instead of relying on players to discover a game in an app store and then navigate a wallet setup, Elympics-powered games can be embedded directly into a platform like Telegram with its 900M+ monthly active users.

Players can join matches using social logins, boost their digital wallets through Apple Pay or Google Pay, and receive rewards without ever leaving the app. This not only eliminates friction but also transforms competitive gaming into a tap-and-play experience for the mobile era.

Why the Next Wave of Web3 Gaming Will Be Mobile-First

If we zoom out, you can see several macro trends converging here:

  • Casual and midcore dominance - most of the world’s gamers prefer accessible, quick sessions over deep, time-consuming play.
  • Global reach through messaging platforms - messenger-based games often hit user counts in the tens of millions in months, something console and PC games rarely achieve.
  • Cross-border monetization - fiat on-ramps make it possible for players in any market to compete in tokenized tournaments without navigating exchanges.

These trends clearly suggest that Web3 gaming will find its largest and most sustainable user base not on high-end PCs or in VR headsets, but on the devices people already use daily - devices built to allow quick competitive sessions.

The Road Ahead

Mobile gaming is already the biggest slice of the gaming pie. Now, as Web3 technology matures, the projects that win will be those that embrace mobile-first, social-first, and frictionless play. Elympics is always building and pushing further, now being ready to bring competitive, tokenized mini-games to billions through the channels they use daily.

The future of Web3 gaming isn’t locked in a PC client or hidden behind a complex wallet setup. It’s in your pocket, ready to launch in seconds -  and ready to reward the skillet you’ve spent countless hours mastering.

Stay updated with announcements, game launches, and behind-the-scenes from the team building the future of competitive Web3 gaming -  Follow Elympics on X

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